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Violent Video Games: Makeit2thetop=vio. vid. games DO NOT affect violence.: Originally Posted by Chuz Life I have yet to see any proof of either of these two allegations of yours. I'm sure there must be annectdotal evidence to infer either way. But unless there has ...
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  #61 (permalink)  
Old 06-17-2009, 10:43 AM
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Originally Posted by Chuz Life View Post
I have yet to see any proof of either of these two allegations of yours. I'm sure there must be annectdotal evidence to infer either way. But unless there has been a controlled study complete with the necessary disciplines to insure it's validity,.. all we have left is conjecture.

I have posited my logic; that "it is illogical to conclude that a 30 second TV commercial achieves enough of the desired affect on people's behavior to justify the cost of the commercial. While we are at the same time expected to believe that endless hours of exposure to violent images in the form of music, games, etc. have no affect what-so-ever."

Do you have an explanation as to how that can be so?
Maybe because people are a lot more easily convinced to buy a certain type of cheeseburger than murder another person?
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Old 06-17-2009, 10:47 AM
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Originally Posted by Killer Hawk View Post
These games ruin developing brains of our kids.The kids are vulnarable to them.I am strongly agree with Jack Thompson who advocates mandated age rating on games.Visit Jack Thompson site.
They already have ratings for games.

Please explain how games ruin developing brains of our kids.
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Old 06-17-2009, 10:51 AM
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To confirm any negative impact, no. They have to demonstrate THAT negative impact. Which I firmly recognize, for example, in the stereotypical lack of physical activity since computer games are more fun that sports and similar - but I also know that these factors are relatively minor and can be surmounted in reasonable ways.

But when accusations fly of violence and murder, then you have to actually have a suitable act by gamers. And if any correlation were made, I'd find it in internet gaming wimps who compensate their real world physical inferiority with the ego trips that games offer.
Online gamers are more fit than the average American.

Online Gamers More Physically Fit Than Average? | Techdirt
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Old 06-17-2009, 10:57 AM
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Did you not follow,....

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Originally Posted by DrNo View Post
Please explain how games ruin developing brains of our kids.
Did you not follow any of the links I provided? Several universities have provided just the sort of explanation you demanded.
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Old 06-17-2009, 10:58 AM
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Originally Posted by Chuz Life View Post
Discussion
Each of the hypotheses was supported by the results of the study. Based on the GAM, it was hypothesized that exposure to video game violence would be positively correlated with trait hostility. This hypothesis was generally confirmed. Hostility was correlated significantly with three measures of violent content: the amount of violence adolescents like to have in video games, whether they like more or less violence now compared to 2 or 3 years ago, and the amount of video game violence they expose themselves to.
It was hypothesized that exposure to video game violence would be positively related to aggressive behaviors, such as arguments with teachers and physical fights. This hypothesis was confirmed. Students who play more violent video games are more likely to have been involved in physical fights and get into arguments with teachers more frequently. The relation between violent video game exposure and physical fights is stronger than that between violent game exposure and arguments with teachers. There are several possible reasons for this, including (1) arguing is less aggressive than fighting, (2) the target of arguing is an authority figure, rather than peers, and (3) there is very little arguing modelled in violent video games whereas there is a great deal of physical aggression modelled in violent games.
--Journal of Adolescence 27 (2004) 5–22

Discussion
The significant results of this experiment were as expected. Listening to violent music has an effect on aggression. This information is useful for parents of young children who are growing up watching these music videos. This specific study’s results and that of previous researchers reveal a serious problem. Our society as a whole should consider this a severe problem, especially with all of the school bombings, the high rates of angry, gang affiliated, weapon carrying young people, and the millions of dollars being spent on this violent and degrading (mostly to women) kind of music When the angry, violent, aggressive, vulgar videos were shown, participants portrayed a massive amount of hostility; their moods were changing as the video continued as did their behavior.--Journal of Undergraduate Psychological Research 2006, Vol. 1

Discussion
In 2001, two meta-analyses on the relationship between violence and video games were conducted. Anderson and Bushman's (2001) meta-analysis of thirty-five studies found a positive correlation between violent video games and aggression ( r = .19). In addition, violent video games were found to be negatively correlated with pro-social behavior ( r = -.17) and positively correlated with physiological arousal ( r = .22). Also, a positive correlation ( r = .18) was found for both increases in aggressive thoughts and affect. Sherry's (2001) meta-analysis of twenty-five studies calculates the correlation between video game play and aggression as r = .15, which is smaller than the correlation, found for television and violence ( r = .31) (Paik & Comstock, 1994). This study also found that fantasy and human violence resulted in greater aggression than sports violence. Interestingly, effect size was negatively related to playing time when comparing a playing time of 10 minutes to a playing time of 75 minutes. This brought up issues of arousal and catharsis. Does playing a video game initially cause arousal, and then result in catharsis of those emotions? Sherry (2001) also found that hostile feelings were aroused more often than hostile behaviors. --Jill M. Olthouse

You can read the rest on Google, yourself.
In the link I posted above, there's a study that says online gamers are more physically fit than the average American. Would that lead you to logically conclude that, if you played online video games, you would become more fit than the average American?

Of course not. Correlation does not equal causation. Can you prove that playing video games causes hostility in people? Have you considered hostile people have a greater tendency to play video games?
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Old 06-17-2009, 11:01 AM
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Originally Posted by Chuz Life View Post
Did you not follow any of the links I provided? Several universities have provided just the sort of explanation you demanded.
BBC NEWS | Technology | Video games 'good for you'

USATODAY.com - Video games actually can be good for you

Can Videogames Actually Be Good For You? Neuroanthropology

Video games are good for your brain

There's a zillion articles that claim the exact opposite.
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Old 06-17-2009, 11:03 AM
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Several of the sutdies,...

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Originally Posted by DrNo View Post
Can you prove that playing video games causes hostility in people? Have you considered hostile people have a greater tendency to play video games?
Several of the studies which observed before and after exposure to the video games and images showed an increase in hostile behavior. You really should read the studies, do some objective research if you are interested in anything more than defending the gaming industry.
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Old 06-17-2009, 11:10 AM
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Exclamation I don't doubt,...

I don't doubt that gaming "can" be good for some.

But, you are helping prove my point. Anything which "can" be good for you,... "can" also be bad for you. Can't it?

For you to trump out ONLY the beneficial aspects of gaming, while denying or ignoring or dismissing the negatives,.... That tells me a lot about your biases.
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Old 06-17-2009, 11:12 AM
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Originally Posted by Chuz Life View Post
Several of the studies which observed before and after exposure to the video games and images showed an increase in hostile behavior. You really should read the studies, do some objective research if you are interested in anything more than defending the gaming industry.
I don't need to do the research. I have played video games for over 2 decades. If anything, I am LESS violent that I was as a kid. I know a whole bunch of people who play video games who aren't violent.

I can look up statistics and see that the gaming industry is a billion dollar machine that is only growing and growing. I can also see that there aren't any drastic increases in murders or violence as a result of this growth. In fact, when people can sit down and play Grand Theft Auto or Call of Duty 4, it's my opinion that this is actually a stress reliever and will reduce violent tendencies as a result.

I find that most people who attack video games are age 40 and older. They didn't have video games and they seem foreign to them. It's just like parents who grew up listening to the Beatles and were horrified when their kids started listening to heavy metal or rap. It was new and unknown.

With the amount of violence in movies, music, TV, and video games, we should basically be seeing a never-ending war in the streets if all of these forms of media directly cause violence. We don't see that, because none of these things cause violence.
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Old 06-17-2009, 11:16 AM
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Originally Posted by Chuz Life View Post
I don't doubt that gaming "can" be good for some.

But, you are helping prove my point. Anything which "can" be good for you,... "can" also be bad for you. Can't it?

For you to trump out ONLY the beneficial aspects of gaming, while denying or ignoring or dismissing the negatives,.... That tells me a lot about your biases.
I posted these articles to show that you can find any article to back up your point of view. You can find articles that say games are good, and you can find articles that say games are bad. That's the only point I was making by posting these articles.
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Old 06-17-2009, 11:21 AM
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The studies show what they show,...

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Originally Posted by DrNo View Post
I With the amount of violence in movies, music, TV, and video games, we should basically be seeing a never-ending war in the streets if all of these forms of media directly cause violence. We don't see that, because none of these things cause violence.
I think that you are expecting me to over-simply state an obviously complex situation. However great or small it pans out in daily life, exposure to violence such as in games and images does have an adverse affect on behavior.

Your (and CUNx's) expectation that it's an all or nothing "cause and effect" take it or leave it conclusion to be made is absurd.

The truth is somwhere in the middle.

But it's like a fresh glass of water,.... how much dirt are you willing to let someone add to it before you will no longer believe it to be fresh or clean? How can you be a "little bit pregnant?" to put it another way?

The studies are showing that there is an adverse affect. If that is true ON ANY LEVEL,... it's grounds enough for basing the claim that there is an adverse affect. It's self evident.

Your appeals to ridicule saying that with an increase in gaming we should have mayhem on the streets,... does NOT diminish the effects which have been studied and noted.

But I digress,... food happens.
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Last edited by Chuz Life; 06-17-2009 at 08:12 PM.
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Old 06-18-2009, 07:59 AM
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Quote:
Originally Posted by Chuz Life View Post
I don't doubt that gaming "can" be good for some.

But, you are helping prove my point. Anything which "can" be good for you,... "can" also be bad for you. Can't it?

For you to trump out ONLY the beneficial aspects of gaming, while denying or ignoring or dismissing the negatives,.... That tells me a lot about your biases.
We know there are violent people. Some of those people will play video games. Some will go out and murder. The point is that there's no way to show whether or not they'd have been murders without video games. Since there have ALWAYS been murders, long before there were video games and since there hasn't been an increase in violence since the creation of video games, I don't see how there can be a correlation between the two.

Regardless, I love violent video games. And I will get violent if someone tries to take my World of Warcraft away. I'll pick up my Sword of Retribution and wade through the oppressors, decapitating heads, severing limbs, and spilling guts until a sea of blood runs through the streets.......
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Old 07-08-2009, 04:39 PM
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Originally Posted by CUNxTime View Post
We know there are violent people. Some of those people will play video games. Some will go out and murder. The point is that there's no way to show whether or not they'd have been murders without video games. Since there have ALWAYS been murders, long before there were video games and since there hasn't been an increase in violence since the creation of video games, I don't see how there can be a correlation between the two.

Regardless, I love violent video games. And I will get violent if someone tries to take my World of Warcraft away. I'll pick up my Sword of Retribution and wade through the oppressors, decapitating heads, severing limbs, and spilling guts until a sea of blood runs through the streets.......

Agreed in every respect,except if someone to take my C.O.D4 I'd wade through the suckers with an M-249. (just set myself up for the anti-gunners...oh damn.)
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